Intel 6700k vs 8700k: Gaming and Adobe Benchmarks

oh man big week around here because I finally got to take the 6700 K skylake chip out of my rig and replace it with the coffee leg 8700 K I’ve spent a few days doing some performance testing so we’re gonna look at some benchmarks for the 6700 K versus the 8700 K let’s go yeah Brian P you’re watching Patsy tak and what’s really good so why am I so excited about the 8700 K well unless you’ve been living under a rock you know that this is Intel’s first six core 12 thread offering for a consumer platform but despite the fact of my 6700 K was an overclocking Beast I mean seriously I’ve had this thing since summer of 2015 and is sustained at 4.8 gigahertz overclock on air the entire time I’ve had it I was really anxious to see what two extra cores and four extra threads was gonna mean not only in terms of gaming but more importantly in terms of productivity now before we get into the benchmarks it’s important to understand that I’m not overclocking either these two chips these are both out of the box

stop clock configurations so for the 6700 K that means our gonna go 4 gigahertz out of the box with a turbo up to 4.2 and for the 8700 K it means you’re gonna come out of the box at 3.7 with a turbo up to 4.7 gigahertz now because the 8700 K requires a Z 370 chipset the things we have in common between both test beds will be the memory which is 16 gig of ddr4 2666 the graphics card which is a GTX 10 atti running in stock speeds as well as an nvme Drive which houses all the games and apps that’s the samsung 960 pro now for reference I am running invidious latest driver that’s 3/8 8.43 and without further ado let’s take a look at the results alright kicking things off with fire strike ultra DirectX 11 6700 K we’re looking at a score 65 75 graphics is 66 80 in physics which is where it’s really gonna count twelve thousand six hundred ninety three stepping up to the 8700 K you don’t see that overall score jump a whole lot 68 Oh for graphic 6750 but the physics takes a massive jump going to 18,000 768 so just look at like a good place to start moving over to time spy directx12 the 6700 K yields a score 865 graphics are 4419 and the CPU is 2260 stepping up to the 8700 K we see their score take a massive jump to 93 45 graphics 9701 and the CPU goes all the way to 77 40 I ran this a few times because I had a hard time believing this was even the same benchmark for games we’re gonna start with the division the

DirectX 12 in high settings primarily because that new update just came out and I’m dying to get my hands on it at 1080p 260 700 K is clock in 142 point three in the 8700 K only clock in 140 3.1 damn that’s damn near neck and neck at 1080p at 1440p we see a slightly different story the 8700 K starts to open up and run away from the 6700 K a little bit one twenty two point two for the 8700 K versus 106.8 for the 6700 K now running these tests it was really apparent that the division was GPU bound but based on the 1440p results I’d be real curious to see what the 4k results look like Grand Theft Auto 5 DirectX 11 with high settings the first thing that’s painfully obvious is that we could have cranked these settings up way higher because these are some serious frame rates here 6700 K at 1080 P yielding one 49.5 8700 K coming in about 16 frames faster at one 65.9 moving to 1440p you definitely see the 8700 K running away from the 6700 K again one sixty eight point five versus one forty six point one rise of the Tomb Raider running in DirectX 11 with all high

settings again you see the 8700 kake committed about 155 point two versus one forty three point six 6700 K so not exactly neck-and-neck at 1080p you are seeing the 8700 K pull ahead just a little bit now the 1440p results are really strange because they’re practically neck-and-neck with an only three frames per second difference between the two so much so that I had to run this a few times just to make sure we were getting accurate results so this is really weird to me that as we increase the resolution what rise of the Tomb Raider we don’t see the 87 100k pull ahead I thought that was really strange also of note on DirectX 12 I got a lot of flicker on the graphics card I was able to alleviate that by running DirectX 11 but I saw a hit to the frame rate by about 5 fps across the board ashes of the singularity directx12 high settings this is not a game I would normally play this is one I picked out expressly for benchmarking because from what I understand CPU has a lot to do with the overall performance and I really don’t think that the graphs lie here 8700 K I’ll give you one 13.4 at 1080p versus 96.5 on the 6700 K now the thing that

was really strange to me is that increasing the resolution of 1440 P didn’t really yield that much of a performance decrease at all the numbers are damn near neck and neck for 1440p and 1080p but as you can see the CPU is making a big difference for ashes of the singularity no way you saw this benchmark coming this is the C mu emulator 1.1 1.0 running Legend of Zelda breath of the wild and I can tell you right now if you’re not playing this on your PC you really need to be I specifically picked Kakariko village because any time you get into like the densely populated areas you see a big hit and I really wanted to see what this did with the new processor because supposedly the CPU has a lot to do with how well the emulator can render out this game unfortunately the results were seen at 1080p the 6700 K in the 87 100k running practically neck-and-neck we’re seeing 3 FPS difference between the two of interesting note though is when you do move up to 1440p you don’t really take that much of a performance hit at all and is also worth noting that I have this thing absolutely loaded with mods so your mileage may vary on this but I’m

hoping that an overclocked to the 8700 K is really gonna yield the performance that I’m looking for for Premiere Pro I took a five-minute pretty complex timeline of 4k footage and rented it out the 6700 K was able to knock it out in 9 minutes and almost 48 seconds the 8700 K coming in at like 7 minutes and 29 seconds so that’s ballpark about a 20% reduction in rendering time for 4k and Adobe Media encoder I took 10 files they were all h.264 4k files about 2.75 gig Worth and I decided to transcode them all to Senna form 10 bit this was something I do before I edit every video and the 6700 K was able to handle this in five minutes and about 12 seconds the 8700 K coming in at 3 minutes in almost 54 seconds this is huge this is like a 30 percent reduction in transcode time so between this and the premiere pro renders it looks like this process is gonna be saving me a lot of time so there it is overall I’m really pleased with the results now if you’re only doing gaming you got a tough decision to make here because you’re gonna be looking at the cost of a chip and a motherboard just for some decent increases too gamey but nothing that’s absolutely mind-blowing if you’re doing productivity that changes

things a little bit because now you have to weigh out the time that you’re gonna be saving rendering and transcoding or whatever else you do to create your content versus what it’s gonna cost you for the upgrade for me it’s a no-brainer so next up for me is I’m gonna get out of the hood with this thing and see what it’ll do in terms of overclocking now I’d like to see 5 gigahertz on air but I understand this chip runs really hot so that might not be possible without a deal it but keep your eyes on the channel over the next few days and you’ll have some overclocking results and basically that’s gonna take the same suite of games and absolutely just ran down run the same thing with an overclock and see what kind of performance gains we can get and that’s gonna do it for this time I’m Brian P thanks so much for watching don’t forget to hit that like button hit that sub button and until next time stay up opportunity dropped the process

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